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 <<O>>  Difference Topic PerformerStabilizationStory (r1.5 - 11 Oct 2004 - PatrickHartling)

PerformerStabilizationStory

Story summary Get the Pf Draw Manager caught up with the OGL Draw Manager
Changed:
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Iteration VrjTwoZeroBetaOne
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Iteration VrjTwoZeroAlphaFour

Development order 1
Customer  
Story Lead  

 <<O>>  Difference Topic PerformerStabilizationStory (r1.4 - 03 Nov 2003 - AllenBierbaum)

PerformerStabilizationStory

Line: 21 to 21

Tasks Est Spent To do Risk Reviewer Developer Task Name
Changed:
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Task 0 0 0 Low     Keyboard and mouse input in Performer graphics windows
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Task 4 0 4 High     Keyboard and mouse input in Performer graphics windows

Task details:

For keyboard and mouse input in Performer graphics windows, Allen says he knows how to do it, but he doesn't have time. He needs to impart his wisdom onto someone else so that this can get done. This item is listed on SourceForge as Bug #835108.

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The primary difficulty for this task is that it will involve completely refactoring the way the OpenGL? keyboard input works. The new method will look more like an older version of the code did but will have to incorporate some things I have learned about how to do all this X event handling in multiple threads without crashing the system. smile


 <<O>>  Difference Topic PerformerStabilizationStory (r1.3 - 03 Nov 2003 - PatrickHartling)

PerformerStabilizationStory

Line: 25 to 25

Task details:

Changed:
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For keyboard and mouse input in Performer graphics windows, Allen says he knows how to do it, but he doesn't have time. He needs to impart his wisdom onto someone else so that this can get done. This item is listed on SourceForge as Bug #835108.
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For keyboard and mouse input in Performer graphics windows, Allen says he knows how to do it, but he doesn't have time. He needs to impart his wisdom onto someone else so that this can get done. This item is listed on SourceForge as Bug #835108.

 <<O>>  Difference Topic PerformerStabilizationStory (r1.2 - 03 Nov 2003 - PatrickHartling)

PerformerStabilizationStory

Changed:
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Story summary  
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Story summary Get the Pf Draw Manager caught up with the OGL Draw Manager

Iteration VrjTwoZeroBetaOne
Development order 1
Customer  
Line: 13 to 13

Full story

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The Performer Draw Manager has been lagging behind the OpenGL Draw Manager. In some cases, features have existed in the OGL Draw Manager for over two years that still have not been incorporated into the Performer Draw Manager. This must be resolved before 2.0.0 is released, and since some additions may require refactoring other parts of the code, it would be good to get it into shape for 2.0 Beta 1.

Implementation notes

Tasks in this story

Tasks Est Spent To do Risk Reviewer Developer Task Name
Changed:
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Task 0 0 0 Low      
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Task 0 0 0 Low     Keyboard and mouse input in Performer graphics windows

Task details:

Added:
>
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For keyboard and mouse input in Performer graphics windows, Allen says he knows how to do it, but he doesn't have time. He needs to impart his wisdom onto someone else so that this can get done. This item is listed on SourceForge as Bug #835108.

 <<O>>  Difference Topic PerformerStabilizationStory (r1.1 - 03 Nov 2003 - TWikiGuest)
Line: 1 to 1
Added:
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PerformerStabilizationStory

Story summary  
Iteration VrjTwoZeroBetaOne
Development order 1
Customer  
Story Lead  
FEA  
Acceptance Criteria  
Passed acceptance test No

Full story

Implementation notes

Tasks in this story

Tasks Est Spent To do Risk Reviewer Developer Task Name
Task 0 0 0 Low      

Task details:



Topic PerformerStabilizationStory . { View | Diffs | r1.5 | > | r1.4 | > | r1.3 | More }
Revision r1.1 - 03 Nov 2003 - 17:55 - TWikiGuest
Revision r1.5 - 11 Oct 2004 - 19:49 - PatrickHartling

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