#include <StubSoundImplementation.h>
Inheritance diagram for snx::StubSoundImplementation:


Public Methods | |
| StubSoundImplementation () | |
| constructor for the OpenAL implementation. More... | |
| virtual | ~StubSoundImplementation () |
| destructor for the OpenAL implementation. More... | |
| virtual void | clone (snx::ISoundImplementation *&newCopy) |
| every implementation can return a new copy of itself. More... | |
| virtual void | trigger (const std::string &alias, const int &looping=0) |
| @input alias of the sound to trigger, and number of times to play. More... | |
| virtual void | stop (const std::string &alias) |
| @semantics stop the sound @input alias of the sound to be stopped. More... | |
| virtual void | setPosition (const std::string &alias, float x, float y, float z) |
| set sound's 3D position. More... | |
| virtual void | getPosition (const std::string &alias, float &x, float &y, float &z) |
| get sound's 3D position @input alias is a name that has been associate()d with some sound data @output x,y,z are returned in OpenGL coordinates. More... | |
| virtual void | setListenerPosition (const gmtl::Matrix44f &mat) |
| set the position of the listener. More... | |
| virtual void | getListenerPosition (gmtl::Matrix44f &mat) |
| get the position of the listener. More... | |
| virtual int | startAPI () |
| start the sound API, creating any contexts or other configurations at startup. More... | |
| virtual void | shutdownAPI () |
| kill the sound API, deallocating any sounds, etc... More... | |
| virtual bool | isStarted () const |
| query whether the API has been started or not @semantics return true if api has been started, false otherwise. More... | |
| virtual void | configure (const snx::SoundAPIInfo &sai) |
| virtual void | configure (const std::string &alias, const snx::SoundInfo &description) |
| configure/reconfigure a sound configure: associate a name (alias) to the description if not already done reconfigure: change properties of the sound to the descriptino provided. More... | |
| virtual void | remove (const std::string &alias) |
| remove a configured sound, any future reference to the alias will not cause an error, but will not result in a rendered sound. More... | |
| virtual void | clear () |
| clear all associate()tions. More... | |
| virtual void | bindAll () |
| bind: load (or reload) all associate()d sounds. More... | |
| virtual void | unbindAll () |
| unbind: unload/deallocate all associate()d sounds. More... | |
| virtual void | bind (const std::string &alias) |
| load/allocate the sound data this alias refers to the sound API. More... | |
| virtual void | unbind (const std::string &alias) |
| unload/deallocate the sound data this alias refers from the sound API. More... | |
| virtual void | step (const float &timeElapsed) |
| take a time step of [timeElapsed] seconds. More... | |
| void | operator delete (void *p) |
| Invokes the global scope delete operator. More... | |
Protected Methods | |
| virtual void | destroy () |
| Deletes this object. More... | |
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constructor for the OpenAL implementation.
Definition at line 68 of file StubSoundImplementation.h. References snx::SoundImplementation::setName, and snx::SoundImplementation::SoundImplementation. Referenced by clone.
00068 : snx::SoundImplementation() { this->setName( "Stub" ); } |
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destructor for the OpenAL implementation.
Definition at line 73 of file StubSoundImplementation.h.
00074 {
00075 }
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every implementation can return a new copy of itself.
Implements snx::SoundImplementation. Definition at line 80 of file StubSoundImplementation.h. References StubSoundImplementation.
00081 {
00082 StubSoundImplementation* temp = new StubSoundImplementation;
00083
00084 // copy state, so that we return a true "clone"
00085 temp->copy( *this );
00086
00087 newCopy = temp;
00088 }
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@input alias of the sound to trigger, and number of times to play. @preconditions alias does not have to be associated with a loaded sound. @postconditions if it is, then the loaded sound is triggered. if it isn't then nothing happens. @semantics Triggers a sound Reimplemented from snx::SoundImplementation. Definition at line 96 of file StubSoundImplementation.h. References snx::SoundImplementation::lookup, snx::SoundImplementation::trigger, and snx::SoundInfo::triggerOnNextBind.
00097 {
00098 snx::SoundImplementation::trigger( alias, looping );
00099 this->lookup( alias ).triggerOnNextBind = true;
00100 // do nothing
00101 //std::cout << "[snx]Stub::trigger (does nothing)\n"<<std::flush;
00102 }
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@semantics stop the sound @input alias of the sound to be stopped.
Reimplemented from snx::SoundImplementation. Definition at line 108 of file StubSoundImplementation.h. References snx::SoundImplementation::lookup, snx::SoundImplementation::stop, stop, and snx::SoundInfo::triggerOnNextBind. Referenced by stop.
00109 {
00110 snx::SoundImplementation::stop( alias );
00111 this->lookup( alias ).triggerOnNextBind = false;
00112 // do nothing
00113 //std::cout << "[snx]Stub::stop (does nothing)\n"<<std::flush;
00114 }
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set sound's 3D position.
Reimplemented from snx::SoundImplementation. Definition at line 119 of file StubSoundImplementation.h. References snx::SoundImplementation::setPosition, and setPosition. Referenced by setPosition.
00120 {
00121 snx::SoundImplementation::setPosition( alias, x, y, z );
00122 }
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get sound's 3D position @input alias is a name that has been associate()d with some sound data @output x,y,z are returned in OpenGL coordinates.
Reimplemented from snx::SoundImplementation. Definition at line 129 of file StubSoundImplementation.h. References snx::SoundImplementation::getPosition.
00130 {
00131 snx::SoundImplementation::getPosition( alias, x, y, z );
00132 }
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set the position of the listener.
Reimplemented from snx::SoundImplementation. Definition at line 137 of file StubSoundImplementation.h. References snx::SoundImplementation::setListenerPosition.
00138 {
00139 snx::SoundImplementation::setListenerPosition( mat );
00140 }
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get the position of the listener.
Reimplemented from snx::SoundImplementation. Definition at line 145 of file StubSoundImplementation.h. References snx::SoundImplementation::getListenerPosition.
00146 {
00147 snx::SoundImplementation::getListenerPosition( mat );
00148 }
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start the sound API, creating any contexts or other configurations at startup. @postconditions sound API is ready to go. @semantics this function should be called before using the other functions in the class.
Implements snx::SoundImplementation. Definition at line 156 of file StubSoundImplementation.h. References snxDBG.
00157 {
00158 vpr::DebugOutputGuard output1(snxDBG, vprDBG_CONFIG_LVL, std::string("Stub::startAPI (does nothing)\n"), std::string("\n"));
00159 return 1;
00160 }
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kill the sound API, deallocating any sounds, etc... @postconditions sound API is ready to go. @semantics this function could be called any time, the function could be called multiple times, so it should be smart. Reimplemented from snx::SoundImplementation. Definition at line 167 of file StubSoundImplementation.h. References snxDBG.
00168 {
00169 vpr::DebugOutputGuard output2(snxDBG, vprDBG_CONFIG_LVL, std::string("Stub::shutdownAPI (does nothing)\n"), std::string("\n"));
00170 }
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query whether the API has been started or not @semantics return true if api has been started, false otherwise.
Implements snx::SoundImplementation. Definition at line 176 of file StubSoundImplementation.h.
00177 {
00178 return true;
00179 }
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Reimplemented from snx::SoundImplementation. Definition at line 181 of file StubSoundImplementation.h.
00182 {
00183 // nothing to do, call the base impl...
00184 SoundImplementation::configure( sai );
00185 }
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configure/reconfigure a sound configure: associate a name (alias) to the description if not already done reconfigure: change properties of the sound to the descriptino provided. @preconditions provide an alias and a SoundInfo which describes the sound @postconditions alias will point to loaded sound data @semantics associate an alias to sound data. later this alias can be used to operate on this sound data. Reimplemented from snx::SoundImplementation. Definition at line 195 of file StubSoundImplementation.h. References snx::SoundImplementation::configure.
00196 {
00197 snx::SoundImplementation::configure( alias, description );
00198 // do nothing
00199 }
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remove a configured sound, any future reference to the alias will not cause an error, but will not result in a rendered sound.
Reimplemented from snx::SoundImplementation. Definition at line 205 of file StubSoundImplementation.h. References snx::SoundImplementation::remove.
00206 {
00207 snx::SoundImplementation::remove( alias );
00208 // do nothing
00209 }
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clear all associate()tions. @semantics any existing aliases will be stubbed. aounds will be unbind()ed Reimplemented from snx::SoundImplementation. Definition at line 215 of file StubSoundImplementation.h.
00216 {
00217 }
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bind: load (or reload) all associate()d sounds. @postconditions all sound associations are buffered by the sound API Reimplemented from snx::SoundImplementation. Definition at line 223 of file StubSoundImplementation.h.
00224 {
00225 }
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unbind: unload/deallocate all associate()d sounds. @postconditions all sound associations are unbuffered by the sound API Reimplemented from snx::SoundImplementation. Definition at line 231 of file StubSoundImplementation.h.
00232 {
00233 }
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load/allocate the sound data this alias refers to the sound API. @postconditions the sound API has the sound buffered. Implements snx::SoundImplementation. Definition at line 239 of file StubSoundImplementation.h.
00240 {
00241 boost::ignore_unused_variable_warning(alias);
00242 }
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unload/deallocate the sound data this alias refers from the sound API. @postconditions the sound API no longer has the sound buffered. Implements snx::SoundImplementation. Definition at line 248 of file StubSoundImplementation.h.
00249 {
00250 boost::ignore_unused_variable_warning(alias);
00251 }
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take a time step of [timeElapsed] seconds. @semantics call once per sound frame (doesn't have to be same as your graphics frame) @input time elapsed since last frame Reimplemented from snx::SoundImplementation. Definition at line 258 of file StubSoundImplementation.h. References snx::SoundImplementation::step.
00259 {
00260 snx::SoundImplementation::step( timeElapsed );
00261 // do nothing
00262 }
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Invokes the global scope delete operator. This is required for proper releasing of memory in DLLs on Win32. Definition at line 268 of file StubSoundImplementation.h.
00269 {
00270 ::operator delete(p);
00271 }
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Deletes this object. This is an implementation of the pure virtual snx::ISoundImplementation::destroy() method. Implements snx::ISoundImplementation. Definition at line 278 of file StubSoundImplementation.h.
00279 {
00280 delete this;
00281 }
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1.2.14 written by Dimitri van Heesch,
© 1997-2002