<?xml version="1.0" encoding="UTF-8"?>
<?org-vrjuggler-jccl-settings configuration.version="3.0"?>
<configuration xmlns="http://www.vrjuggler.org/jccl/xsd/3.0/configuration" name="Base Simulator Configuration" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.vrjuggler.org/jccl/xsd/3.0/configuration http://www.vrjuggler.org/jccl/xsd/3.0/configuration.xsd">
   <elements>
      <cluster_manager name="Cluster Configuration" version="1">
         <plugin>${VJ_BASE_DIR}/lib/gadgeteer/plugins/libApplicationDataManager.so</plugin>
         <plugin>${VJ_BASE_DIR}/lib/gadgeteer/plugins/libRemoteInputManager.so</plugin>
         <plugin>${VJ_BASE_DIR}/lib/gadgeteer/plugins/libStartBarrierPlugin.so</plugin>
         <plugin>${VJ_BASE_DIR}/lib/gadgeteer/plugins/libSwapLockTCPPlugin.so</plugin>
         <cluster_nodes>Node(crash)</cluster_nodes>
         <cluster_nodes>Node(dvg1-a)</cluster_nodes>
         <cluster_nodes>Node(dvg1-b)</cluster_nodes>
         <cluster_nodes>Node(dvg2-a)</cluster_nodes>
         <cluster_nodes>Node(dvg2-b)</cluster_nodes>
         <cluster_nodes>Node(dvg3-a)</cluster_nodes>
         <cluster_nodes>Node(dvg3-b)</cluster_nodes>
         <barrier_master>Node(crash)</barrier_master>
      </cluster_manager>
      <swap_lock_tcp_plugin name="Swap Lock" version="1">
         <sync_server>Node(crash)</sync_server>
         <listen_port>17005</listen_port>
      </swap_lock_tcp_plugin>
      <start_barrier_plugin name="Start Barrier" version="1">
         <start_master>Node(crash)</start_master>
      </start_barrier_plugin>
      <position_proxy name="Head Proxy" version="1">
         <device>SimHeadPos</device>
         <unit>0</unit>
         <position_filters>
            <position_transform_filter name="Position Filters" version="1">
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <custom_scale>1.0</custom_scale>
               <device_units>1.0</device_units>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
            </position_transform_filter>
         </position_filters>
      </position_proxy>
      <position_proxy name="SimCam1 Proxy" version="1">
         <device>SimCamera1</device>
         <unit>0</unit>
         <position_filters>
            <position_transform_filter name="Position Filters" version="1">
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <custom_scale>1.0</custom_scale>
               <device_units>1.0</device_units>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
            </position_transform_filter>
         </position_filters>
      </position_proxy>
      <position_proxy name="SimCam2 Proxy" version="1">
         <device>SimCamera2</device>
         <unit>0</unit>
         <position_filters>
            <position_transform_filter name="Position Filters" version="1">
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <custom_scale>1.0</custom_scale>
               <device_units>1.0</device_units>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
            </position_transform_filter>
         </position_filters>
      </position_proxy>
      <alias name="VJHead" version="1">
         <proxy>Head Proxy</proxy>
      </alias>
      <alias name="VJKeyboard" version="1">
         <proxy>MainSimevent_window</proxy>
      </alias>
      <event_window name="Head Event Window" version="1">
         <width>300</width>
         <height>100</height>
         <origin>950</origin>
         <origin>850</origin>
         <mouse_sensitivity>1.0</mouse_sensitivity>
         <display_number>0</display_number>
         <lock_key>KEY_NONE</lock_key>
         <start_locked>false</start_locked>
         <sleep_time>75</sleep_time>
         <device_host>Node(crash)</device_host>
      </event_window>
      <event_window name="Sim View Cameras Control" version="1">
         <width>300</width>
         <height>100</height>
         <origin>950</origin>
         <origin>600</origin>
         <mouse_sensitivity>2.0</mouse_sensitivity>
         <display_number>0</display_number>
         <lock_key>KEY_NONE</lock_key>
         <start_locked>false</start_locked>
         <sleep_time>75</sleep_time>
         <device_host>Node(crash)</device_host>
      </event_window>
      <event_window_proxy name="MainSimevent_window" version="1">
         <device>Head Event Window</device>
      </event_window_proxy>
      <event_window_proxy name="Cameraevent_window_proxy" version="1">
         <device>Sim View Cameras Control</device>
      </event_window_proxy>
      <simulated_positional_device name="SimCamera1" version="2">
         <event_window_proxy>Cameraevent_window_proxy</event_window_proxy>
         <key_pair>
            <key_modifier_pair name="Forward" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_8</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Back" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_2</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Left" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_4</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Right" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_6</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Up" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_9</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Down" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_7</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Right" version="1">
               <modifier_key>CTRL</modifier_key>
               <key>KEY_6</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Left" version="1">
               <modifier_key>CTRL</modifier_key>
               <key>KEY_4</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Up" version="1">
               <modifier_key>CTRL</modifier_key>
               <key>KEY_2</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Down" version="1">
               <modifier_key>CTRL</modifier_key>
               <key>KEY_8</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot CCW" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_1</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot CW" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_3</key>
            </key_modifier_pair>
         </key_pair>
         <initial_position>0.1524</initial_position>
         <initial_position>1.6764</initial_position>
         <initial_position>1.0</initial_position>
         <initial_rotation>0.0</initial_rotation>
         <initial_rotation>0.0</initial_rotation>
         <initial_rotation>0.0</initial_rotation>
         <translation_delta>0.02</translation_delta>
         <rotation_delta>0.1</rotation_delta>
         <translation_coordinate_system>Local</translation_coordinate_system>
         <rotation_coordinate_system>Local</rotation_coordinate_system>
         <position_filters>
            <position_transform_filter name="Position Filters" version="1">
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <custom_scale>1.0</custom_scale>
               <device_units>1.0</device_units>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
            </position_transform_filter>
         </position_filters>
         <device_host />
      </simulated_positional_device>
      <simulated_positional_device name="SimHeadPos" version="2">
         <event_window_proxy>MainSimevent_window</event_window_proxy>
         <key_pair>
            <key_modifier_pair name="Forward" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_8</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Back" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_2</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Left" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_4</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Right" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_6</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Up" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_9</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Down" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_7</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Right" version="1">
               <modifier_key>CTRL</modifier_key>
               <key>KEY_6</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Left" version="1">
               <modifier_key>CTRL</modifier_key>
               <key>KEY_4</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Up" version="1">
               <modifier_key>CTRL</modifier_key>
               <key>KEY_2</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Down" version="1">
               <modifier_key>CTRL</modifier_key>
               <key>KEY_8</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot CCW" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_1</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot CW" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_3</key>
            </key_modifier_pair>
         </key_pair>
         <initial_position>0.0</initial_position>
         <initial_position>1.8288</initial_position>
         <initial_position>0.0</initial_position>
         <initial_rotation>0.0</initial_rotation>
         <initial_rotation>0.0</initial_rotation>
         <initial_rotation>0.0</initial_rotation>
         <translation_delta>0.02</translation_delta>
         <rotation_delta>0.1</rotation_delta>
         <translation_coordinate_system>Global</translation_coordinate_system>
         <rotation_coordinate_system>Local</rotation_coordinate_system>
         <position_filters>
            <position_transform_filter name="Position Filters" version="1">
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <custom_scale>1.0</custom_scale>
               <device_units>1.0</device_units>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
            </position_transform_filter>
         </position_filters>
         <device_host />
      </simulated_positional_device>
      <simulated_positional_device name="SimCamera2" version="2">
         <event_window_proxy>Cameraevent_window_proxy</event_window_proxy>
         <key_pair>
            <key_modifier_pair name="Forward" version="1">
               <modifier_key>5</modifier_key>
               <key>15</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Back" version="1">
               <modifier_key>5</modifier_key>
               <key>9</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Left" version="1">
               <modifier_key>5</modifier_key>
               <key>11</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Right" version="1">
               <modifier_key>5</modifier_key>
               <key>13</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Up" version="1">
               <modifier_key>5</modifier_key>
               <key>16</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Down" version="1">
               <modifier_key>5</modifier_key>
               <key>14</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Right" version="1">
               <modifier_key>7</modifier_key>
               <key>13</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Left" version="1">
               <modifier_key>7</modifier_key>
               <key>11</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Up" version="1">
               <modifier_key>7</modifier_key>
               <key>9</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Down" version="1">
               <modifier_key>7</modifier_key>
               <key>15</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot CCW" version="1">
               <modifier_key>5</modifier_key>
               <key>8</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot CW" version="1">
               <modifier_key>5</modifier_key>
               <key>10</key>
            </key_modifier_pair>
         </key_pair>
         <initial_position>1.524</initial_position>
         <initial_position>1.8282</initial_position>
         <initial_position>3.6576</initial_position>
         <initial_rotation>-15.0</initial_rotation>
         <initial_rotation>10.0</initial_rotation>
         <initial_rotation>0.0</initial_rotation>
         <translation_delta>0.02</translation_delta>
         <rotation_delta>0.1</rotation_delta>
         <translation_coordinate_system>Local</translation_coordinate_system>
         <rotation_coordinate_system>Local</rotation_coordinate_system>
         <position_filters>
            <position_transform_filter name="Position Filters" version="1">
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <custom_scale>1.0</custom_scale>
               <device_units>1.0</device_units>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
            </position_transform_filter>
         </position_filters>
         <device_host />
      </simulated_positional_device>
      <user name="User1" version="1">
         <head_position>VJHead</head_position>
         <interocular_distance>0.069</interocular_distance>
      </user>
      <digital_proxy name="VJSystemStopKernelProxy" version="1">
         <device>DigitalSystemControls</device>
         <unit>0</unit>
      </digital_proxy>
      <digital_proxy name="VJAppExitProxy" version="1">
         <device>AppDigitalSim</device>
         <unit>0</unit>
      </digital_proxy>
      <alias name="VJAppExit" version="1">
         <proxy>VJAppExitProxy</proxy>
      </alias>
      <alias name="VJSystemStopKernel" version="1">
         <proxy>VJSystemStopKernelProxy</proxy>
      </alias>
      <simulated_digital_device name="DigitalSystemControls" version="1">
         <event_window_proxy>MainSimevent_window</event_window_proxy>
         <key_pair>
            <key_modifier_pair name="KeyPresses 0" version="1">
               <modifier_key>ANY</modifier_key>
               <key>KEY_ESC</key>
            </key_modifier_pair>
         </key_pair>
         <device_host />
      </simulated_digital_device>
      <simulated_digital_device name="AppDigitalSim" version="1">
         <event_window_proxy>MainSimevent_window</event_window_proxy>
         <key_pair>
            <key_modifier_pair name="KeyPresses 0" version="1">
               <modifier_key>ANY</modifier_key>
               <key>KEY_Q</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="KeyPresses 1" version="1">
               <modifier_key>ANY</modifier_key>
               <key>KEY_W</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="KeyPresses 2" version="1">
               <modifier_key>ANY</modifier_key>
               <key>KEY_E</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="KeyPresses 3" version="1">
               <modifier_key>ANY</modifier_key>
               <key>KEY_R</key>
            </key_modifier_pair>
         </key_pair>
         <device_host />
      </simulated_digital_device>
      <simulated_positional_device name="Sim Cam Offset" version="2">
         <event_window_proxy>MainSimevent_window</event_window_proxy>
         <key_pair>
            <key_modifier_pair name="Forward" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_NONE</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Back" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_NONE</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Left" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_NONE</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Right" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_NONE</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Up" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_NONE</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Down" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_NONE</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Right" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_NONE</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Left" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_NONE</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Up" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_NONE</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Down" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_NONE</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot CCW" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_NONE</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot CW" version="1">
               <modifier_key>NONE</modifier_key>
               <key>KEY_NONE</key>
            </key_modifier_pair>
         </key_pair>
         <initial_position>0.0</initial_position>
         <initial_position>3.048</initial_position>
         <initial_position>0.0</initial_position>
         <initial_rotation>-90.0</initial_rotation>
         <initial_rotation>0.0</initial_rotation>
         <initial_rotation>0.0</initial_rotation>
         <translation_delta>0.0</translation_delta>
         <rotation_delta>0.0</rotation_delta>
         <translation_coordinate_system>Local</translation_coordinate_system>
         <rotation_coordinate_system>Local</rotation_coordinate_system>
         <device_host />
      </simulated_positional_device>
      <corba_remote_reconfig name="CORBA Remote Run-Time Reconfiguration" version="1">
         <naming_service_host>localhost</naming_service_host>
         <naming_service_port>2809</naming_service_port>
         <iiop_version>1.0</iiop_version>
      </corba_remote_reconfig>
      <alias name="VJWand" version="1">
         <proxy>Wand Proxy</proxy>
      </alias>
      <alias name="VJPointer" version="1">
         <proxy>Wand Proxy</proxy>
      </alias>
      <alias name="VJButton0" version="1">
         <proxy>Button0Proxy</proxy>
      </alias>
      <alias name="VJAccelerate" version="1">
         <proxy>Button0Proxy</proxy>
      </alias>
      <alias name="VJButton1" version="1">
         <proxy>Button1Proxy</proxy>
      </alias>
      <alias name="VJStop" version="1">
         <proxy>Button1Proxy</proxy>
      </alias>
      <alias name="VJButton2" version="1">
         <proxy>Button2Proxy</proxy>
      </alias>
      <alias name="VJGrab" version="1">
         <proxy>Button3Proxy</proxy>
      </alias>
      <alias name="VJButton3" version="1">
         <proxy>Button3Proxy</proxy>
      </alias>
      <alias name="VJButton4" version="1">
         <proxy>Button4Proxy</proxy>
      </alias>
      <alias name="VJButton5" version="1">
         <proxy>Button5Proxy</proxy>
      </alias>
      <position_proxy name="Wand Proxy" version="1">
         <device>SimWandPos</device>
         <unit>0</unit>
         <position_filters>
            <position_transform_filter name="Position Filters" version="1">
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <custom_scale>1.0</custom_scale>
               <device_units>1.0</device_units>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
            </position_transform_filter>
         </position_filters>
      </position_proxy>
      <digital_proxy name="Button0Proxy" version="1">
         <device>SimWandButtons</device>
         <unit>0</unit>
      </digital_proxy>
      <digital_proxy name="Button2Proxy" version="1">
         <device>SimWandButtons</device>
         <unit>2</unit>
      </digital_proxy>
      <digital_proxy name="Button1Proxy" version="1">
         <device>SimWandButtons</device>
         <unit>1</unit>
      </digital_proxy>
      <digital_proxy name="Button3Proxy" version="1">
         <device>SimWandButtons</device>
         <unit>3</unit>
      </digital_proxy>
      <digital_proxy name="Button4Proxy" version="1">
         <device>SimWandButtons</device>
         <unit>4</unit>
      </digital_proxy>
      <digital_proxy name="Button5Proxy" version="1">
         <device>SimWandButtons</device>
         <unit>5</unit>
      </digital_proxy>
      <event_window name="Wand Event Window" version="1">
         <width>200</width>
         <height>200</height>
         <origin>950</origin>
         <origin>350</origin>
         <mouse_sensitivity>2.0</mouse_sensitivity>
         <display_number>-1</display_number>
         <lock_key>29</lock_key>
         <start_locked>false</start_locked>
         <sleep_time>75</sleep_time>
         <device_host>Node(crash)</device_host>
      </event_window>
      <simulated_positional_device name="SimWandPos" version="2">
         <event_window_proxy>Wandevent_window_proxy</event_window_proxy>
         <key_pair>
            <key_modifier_pair name="Forward" version="1">
               <modifier_key>7</modifier_key>
               <key>48</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Back" version="1">
               <modifier_key>7</modifier_key>
               <key>47</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Left" version="1">
               <modifier_key>6</modifier_key>
               <key>46</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Right" version="1">
               <modifier_key>6</modifier_key>
               <key>45</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Up" version="1">
               <modifier_key>6</modifier_key>
               <key>48</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Down" version="1">
               <modifier_key>6</modifier_key>
               <key>47</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Right" version="1">
               <modifier_key>5</modifier_key>
               <key>46</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Left" version="1">
               <modifier_key>5</modifier_key>
               <key>45</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Up" version="1">
               <modifier_key>5</modifier_key>
               <key>47</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot Down" version="1">
               <modifier_key>5</modifier_key>
               <key>48</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot CCW" version="1">
               <modifier_key>0</modifier_key>
               <key>43</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="Rot CW" version="1">
               <modifier_key>0</modifier_key>
               <key>41</key>
            </key_modifier_pair>
         </key_pair>
         <initial_position>0.3048</initial_position>
         <initial_position>1.524</initial_position>
         <initial_position>0.0</initial_position>
         <initial_rotation>0.0</initial_rotation>
         <initial_rotation>0.0</initial_rotation>
         <initial_rotation>0.0</initial_rotation>
         <translation_delta>0.0060</translation_delta>
         <rotation_delta>0.1</rotation_delta>
         <translation_coordinate_system>1</translation_coordinate_system>
         <rotation_coordinate_system>0</rotation_coordinate_system>
         <position_filters>
            <position_transform_filter name="Position Filters" version="1">
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_translate>0.0</pre_translate>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <pre_rotation>0.0</pre_rotation>
               <custom_scale>1.0</custom_scale>
               <device_units>1.0</device_units>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_translate>0.0</post_translate>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
               <post_rotation>0.0</post_rotation>
            </position_transform_filter>
         </position_filters>
         <device_host />
      </simulated_positional_device>
      <event_window_proxy name="Wandevent_window_proxy" version="1">
         <device>Wand Event Window</device>
      </event_window_proxy>
      <simulated_digital_device name="SimWandButtons" version="1">
         <event_window_proxy>Wandevent_window_proxy</event_window_proxy>
         <key_pair>
            <key_modifier_pair name="KeyPresses 0" version="1">
               <modifier_key>-1</modifier_key>
               <key>49</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="KeyPresses 1" version="1">
               <modifier_key>-1</modifier_key>
               <key>50</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="KeyPresses 2" version="1">
               <modifier_key>-1</modifier_key>
               <key>51</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="KeyPresses 3" version="1">
               <modifier_key>0</modifier_key>
               <key>10</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="KeyPresses 4" version="1">
               <modifier_key>0</modifier_key>
               <key>11</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="KeyPresses 5" version="1">
               <modifier_key>0</modifier_key>
               <key>12</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="KeyPresses 6" version="1">
               <modifier_key>0</modifier_key>
               <key>13</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="KeyPresses 7" version="1">
               <modifier_key>0</modifier_key>
               <key>14</key>
            </key_modifier_pair>
         </key_pair>
         <key_pair>
            <key_modifier_pair name="KeyPresses 8" version="1">
               <modifier_key>0</modifier_key>
               <key>15</key>
            </key_modifier_pair>
         </key_pair>
         <device_host />
      </simulated_digital_device>
      <machine_specific name="Node(dvg1-a)" version="1">
         <display_system>
            <display_system name="display_system 0" version="1">
               <number_of_pipes>1</number_of_pipes>
               <x11_pipes>-1</x11_pipes>
            </display_system>
         </display_system>
         <display_windows>
            <display_window name="SimWindow1" version="2">
               <origin>0</origin>
               <origin>0</origin>
               <size>640</size>
               <size>512</size>
               <pipe>0</pipe>
               <frame_buffer_config>
                  <opengl_frame_buffer_config name="GL Frame Buffer" version="1">
                     <visual_id>-1</visual_id>
                     <red_size>1</red_size>
                     <green_size>1</green_size>
                     <blue_size>1</blue_size>
                     <alpha_size>1</alpha_size>
                     <depth_buffer_size>1</depth_buffer_size>
                     <fsaa_enable>false</fsaa_enable>
                  </opengl_frame_buffer_config>
               </frame_buffer_config>
               <stereo>false</stereo>
               <border>false</border>
               <act_as_event_source>true</act_as_event_source>
               <event_window_device>
                  <event_window name="Event window configuration 0" version="1">
                     <width>0</width>
                     <height>0</height>
                     <origin>0</origin>
                     <origin>0</origin>
                     <mouse_sensitivity>0.0</mouse_sensitivity>
                     <display_number>0</display_number>
                     <lock_key>0</lock_key>
                     <start_locked>false</start_locked>
                     <sleep_time>0</sleep_time>
                     <device_host />
                  </event_window>
               </event_window_device>
               <active>true</active>
               <simulator_viewports>
                  <simulator_viewport name="Contained Sim Viewports 0" version="3">
                     <origin>0.0</origin>
                     <origin>0.0</origin>
                     <size>1.0</size>
                     <size>1.0</size>
                     <view>Left Eye</view>
                     <user>User1</user>
                     <active>false</active>
                     <vertical_fov>80.0</vertical_fov>
                     <simulator_plugin>
                        <default_simulator name="default_simulator" version="3">
                           <camera_pos>SimCam1 Proxy</camera_pos>
                           <wand_pos>VJWand</wand_pos>
                           <draw_projections>true</draw_projections>
                           <surface_color>0.5</surface_color>
                           <surface_color>0.3</surface_color>
                           <surface_color>0.4</surface_color>
                           <head_model>${VJ_BASE_DIR}/share/vrjuggler/data/models/head.flt</head_model>
                           <wand_model>${VJ_BASE_DIR}/share/vrjuggler/data/models/wand.flt</wand_model>
                        </default_simulator>
                     </simulator_plugin>
                  </simulator_viewport>
               </simulator_viewports>
               <surface_viewports>
                  <surface_viewport name="right surface" version="1">
                     <origin>0</origin>
                     <origin>0</origin>
                     <size>1.0</size>
                     <size>1.0</size>
                     <view>Left Eye</view>
                     <corners>
                        <vec3 name="lower left" version="1">
                           <x>-1.524</x>
                           <y>1.524</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="lower right" version="1">
                           <x>0.0</x>
                           <y>1.524</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="upper right" version="1">
                           <x>0.0</x>
                           <y>3.048</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="upper left" version="1">
                           <x>-1.524</x>
                           <y>3.048</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <user>User1</user>
                     <active>true</active>
                     <tracked>false</tracked>
                     <tracker_proxy />
                  </surface_viewport>
               </surface_viewports>
            </display_window>
         </display_windows>
         <listen_port>7000</listen_port>
         <forced_hostname />
         <host_name>dvg1-a</host_name>
         <port>/dev/ttyd1</port>
         <baud>38400</baud>
      </machine_specific>
      <machine_specific name="Node(dvg1-b)" version="1">
         <display_system>
            <display_system name="display_system 0" version="1">
               <number_of_pipes>1</number_of_pipes>
               <x11_pipes>-1</x11_pipes>
            </display_system>
         </display_system>
         <display_windows>
            <display_window name="SimWindow1" version="2">
               <origin>0</origin>
               <origin>0</origin>
               <size>640</size>
               <size>512</size>
               <pipe>0</pipe>
               <frame_buffer_config>
                  <opengl_frame_buffer_config name="GL Frame Buffer" version="1">
                     <visual_id>-1</visual_id>
                     <red_size>1</red_size>
                     <green_size>1</green_size>
                     <blue_size>1</blue_size>
                     <alpha_size>1</alpha_size>
                     <depth_buffer_size>1</depth_buffer_size>
                     <fsaa_enable>false</fsaa_enable>
                  </opengl_frame_buffer_config>
               </frame_buffer_config>
               <stereo>false</stereo>
               <border>false</border>
               <act_as_event_source>true</act_as_event_source>
               <event_window_device>
                  <event_window name="Event window configuration 0" version="1">
                     <width>0</width>
                     <height>0</height>
                     <origin>0</origin>
                     <origin>0</origin>
                     <mouse_sensitivity>0.0</mouse_sensitivity>
                     <display_number>0</display_number>
                     <lock_key>0</lock_key>
                     <start_locked>false</start_locked>
                     <sleep_time>0</sleep_time>
                     <device_host />
                  </event_window>
               </event_window_device>
               <active>true</active>
               <simulator_viewports>
                  <simulator_viewport name="Contained Sim Viewports 0" version="3">
                     <origin>0.0</origin>
                     <origin>0.0</origin>
                     <size>1.0</size>
                     <size>1.0</size>
                     <view>Left Eye</view>
                     <user>User1</user>
                     <active>false</active>
                     <vertical_fov>80.0</vertical_fov>
                     <simulator_plugin>
                        <default_simulator name="default_simulator" version="3">
                           <camera_pos>SimCam1 Proxy</camera_pos>
                           <wand_pos>VJWand</wand_pos>
                           <draw_projections>true</draw_projections>
                           <surface_color>0.5</surface_color>
                           <surface_color>0.3</surface_color>
                           <surface_color>0.4</surface_color>
                           <head_model>${VJ_BASE_DIR}/share/vrjuggler/data/models/head.flt</head_model>
                           <wand_model>${VJ_BASE_DIR}/share/vrjuggler/data/models/wand.flt</wand_model>
                        </default_simulator>
                     </simulator_plugin>
                  </simulator_viewport>
               </simulator_viewports>
               <surface_viewports>
                  <surface_viewport name="right surface" version="1">
                     <origin>0</origin>
                     <origin>0</origin>
                     <size>1.0</size>
                     <size>1.0</size>
                     <view>Left Eye</view>
                     <corners>
                        <vec3 name="lower left" version="1">
                           <x>0.0</x>
                           <y>1.524</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="lower right" version="1">
                           <x>1.524</x>
                           <y>1.524</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="upper right" version="1">
                           <x>1.524</x>
                           <y>3.048</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="upper left" version="1">
                           <x>0.0</x>
                           <y>3.048</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <user>User1</user>
                     <active>true</active>
                     <tracked>false</tracked>
                     <tracker_proxy />
                  </surface_viewport>
               </surface_viewports>
            </display_window>
         </display_windows>
         <listen_port>7000</listen_port>
         <forced_hostname />
         <host_name>dvg1-b</host_name>
         <port>/dev/ttyd1</port>
         <baud>38400</baud>
      </machine_specific>
      <machine_specific name="Node(dvg2-a)" version="1">
         <display_system>
            <display_system name="display_system 0" version="1">
               <number_of_pipes>1</number_of_pipes>
               <x11_pipes>-1</x11_pipes>
            </display_system>
         </display_system>
         <display_windows>
            <display_window name="SimWindow1" version="2">
               <origin>0</origin>
               <origin>0</origin>
               <size>640</size>
               <size>512</size>
               <pipe>0</pipe>
               <frame_buffer_config>
                  <opengl_frame_buffer_config name="GL Frame Buffer" version="1">
                     <visual_id>-1</visual_id>
                     <red_size>1</red_size>
                     <green_size>1</green_size>
                     <blue_size>1</blue_size>
                     <alpha_size>1</alpha_size>
                     <depth_buffer_size>1</depth_buffer_size>
                     <fsaa_enable>false</fsaa_enable>
                  </opengl_frame_buffer_config>
               </frame_buffer_config>
               <stereo>false</stereo>
               <border>false</border>
               <act_as_event_source>true</act_as_event_source>
               <event_window_device>
                  <event_window name="Event window configuration 0" version="1">
                     <width>0</width>
                     <height>0</height>
                     <origin>0</origin>
                     <origin>0</origin>
                     <mouse_sensitivity>0.0</mouse_sensitivity>
                     <display_number>0</display_number>
                     <lock_key>0</lock_key>
                     <start_locked>false</start_locked>
                     <sleep_time>0</sleep_time>
                     <device_host />
                  </event_window>
               </event_window_device>
               <active>true</active>
               <simulator_viewports>
                  <simulator_viewport name="Contained Sim Viewports 0" version="3">
                     <origin>0.0</origin>
                     <origin>0.0</origin>
                     <size>1.0</size>
                     <size>1.0</size>
                     <view>Left Eye</view>
                     <user>User1</user>
                     <active>false</active>
                     <vertical_fov>80.0</vertical_fov>
                     <simulator_plugin>
                        <default_simulator name="default_simulator" version="3">
                           <camera_pos>SimCam1 Proxy</camera_pos>
                           <wand_pos>VJWand</wand_pos>
                           <draw_projections>true</draw_projections>
                           <surface_color>0.5</surface_color>
                           <surface_color>0.3</surface_color>
                           <surface_color>0.4</surface_color>
                           <head_model>${VJ_BASE_DIR}/share/vrjuggler/data/models/head.flt</head_model>
                           <wand_model>${VJ_BASE_DIR}/share/vrjuggler/data/models/wand.flt</wand_model>
                        </default_simulator>
                     </simulator_plugin>
                  </simulator_viewport>
               </simulator_viewports>
               <surface_viewports>
                  <surface_viewport name="right surface" version="1">
                     <origin>0</origin>
                     <origin>0</origin>
                     <size>1.0</size>
                     <size>1.0</size>
                     <view>Left Eye</view>
                     <corners>
                        <vec3 name="lower left" version="1">
                           <x>-1.524</x>
                           <y>0.0</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="lower right" version="1">
                           <x>0.0</x>
                           <y>0.0</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="upper right" version="1">
                           <x>0.0</x>
                           <y>1.524</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="upper left" version="1">
                           <x>-1.524</x>
                           <y>1.524</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <user>User1</user>
                     <active>true</active>
                     <tracked>false</tracked>
                     <tracker_proxy />
                  </surface_viewport>
               </surface_viewports>
            </display_window>
         </display_windows>
         <listen_port>7000</listen_port>
         <forced_hostname />
         <host_name>dvg2-a</host_name>
         <port>/dev/ttyd1</port>
         <baud>38400</baud>
      </machine_specific>
      <machine_specific name="Node(dvg2-b)" version="1">
         <display_system>
            <display_system name="display_system 0" version="1">
               <number_of_pipes>1</number_of_pipes>
               <x11_pipes>-1</x11_pipes>
            </display_system>
         </display_system>
         <display_windows>
            <display_window name="SimWindow1" version="2">
               <origin>0</origin>
               <origin>0</origin>
               <size>640</size>
               <size>512</size>
               <pipe>0</pipe>
               <frame_buffer_config>
                  <opengl_frame_buffer_config name="GL Frame Buffer" version="1">
                     <visual_id>-1</visual_id>
                     <red_size>1</red_size>
                     <green_size>1</green_size>
                     <blue_size>1</blue_size>
                     <alpha_size>1</alpha_size>
                     <depth_buffer_size>1</depth_buffer_size>
                     <fsaa_enable>false</fsaa_enable>
                  </opengl_frame_buffer_config>
               </frame_buffer_config>
               <stereo>false</stereo>
               <border>false</border>
               <act_as_event_source>true</act_as_event_source>
               <event_window_device>
                  <event_window name="Event window configuration 0" version="1">
                     <width>0</width>
                     <height>0</height>
                     <origin>0</origin>
                     <origin>0</origin>
                     <mouse_sensitivity>0.0</mouse_sensitivity>
                     <display_number>0</display_number>
                     <lock_key>0</lock_key>
                     <start_locked>false</start_locked>
                     <sleep_time>0</sleep_time>
                     <device_host />
                  </event_window>
               </event_window_device>
               <active>true</active>
               <simulator_viewports>
                  <simulator_viewport name="Contained Sim Viewports 0" version="3">
                     <origin>0.0</origin>
                     <origin>0.0</origin>
                     <size>1.0</size>
                     <size>1.0</size>
                     <view>Left Eye</view>
                     <user>User1</user>
                     <active>false</active>
                     <vertical_fov>80.0</vertical_fov>
                     <simulator_plugin>
                        <default_simulator name="default_simulator" version="3">
                           <camera_pos>SimCam1 Proxy</camera_pos>
                           <wand_pos>VJWand</wand_pos>
                           <draw_projections>true</draw_projections>
                           <surface_color>0.5</surface_color>
                           <surface_color>0.3</surface_color>
                           <surface_color>0.4</surface_color>
                           <head_model>${VJ_BASE_DIR}/share/vrjuggler/data/models/head.flt</head_model>
                           <wand_model>${VJ_BASE_DIR}/share/vrjuggler/data/models/wand.flt</wand_model>
                        </default_simulator>
                     </simulator_plugin>
                  </simulator_viewport>
               </simulator_viewports>
               <surface_viewports>
                  <surface_viewport name="right surface" version="1">
                     <origin>0</origin>
                     <origin>0</origin>
                     <size>1.0</size>
                     <size>1.0</size>
                     <view>Left Eye</view>
                     <corners>
                        <vec3 name="lower left" version="1">
                           <x>0.0</x>
                           <y>0.0</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="lower right" version="1">
                           <x>1.524</x>
                           <y>0.0</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="upper right" version="1">
                           <x>1.524</x>
                           <y>1.524</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="upper left" version="1">
                           <x>0.0</x>
                           <y>1.524</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <user>User1</user>
                     <active>true</active>
                     <tracked>false</tracked>
                     <tracker_proxy />
                  </surface_viewport>
               </surface_viewports>
            </display_window>
         </display_windows>
         <listen_port>7000</listen_port>
         <forced_hostname />
         <host_name>dvg2-b</host_name>
         <port>/dev/ttyd1</port>
         <baud>38400</baud>
      </machine_specific>
      <machine_specific name="Node(crash)" version="1">
         <display_system>
            <display_system name="display_system 0" version="1">
               <number_of_pipes>1</number_of_pipes>
               <x11_pipes>-1</x11_pipes>
            </display_system>
         </display_system>
         <display_windows>
            <display_window name="SimWindow1" version="2">
               <origin>0</origin>
               <origin>0</origin>
               <size>640</size>
               <size>512</size>
               <pipe>0</pipe>
               <frame_buffer_config>
                  <opengl_frame_buffer_config name="GL Frame Buffer" version="1">
                     <visual_id>-1</visual_id>
                     <red_size>1</red_size>
                     <green_size>1</green_size>
                     <blue_size>1</blue_size>
                     <alpha_size>1</alpha_size>
                     <depth_buffer_size>1</depth_buffer_size>
                     <fsaa_enable>false</fsaa_enable>
                  </opengl_frame_buffer_config>
               </frame_buffer_config>
               <stereo>false</stereo>
               <border>false</border>
               <act_as_event_source>true</act_as_event_source>
               <event_window_device>
                  <event_window name="Event window configuration 0" version="1">
                     <width>0</width>
                     <height>0</height>
                     <origin>0</origin>
                     <origin>0</origin>
                     <mouse_sensitivity>0.0</mouse_sensitivity>
                     <display_number>0</display_number>
                     <lock_key>0</lock_key>
                     <start_locked>false</start_locked>
                     <sleep_time>0</sleep_time>
                     <device_host />
                  </event_window>
               </event_window_device>
               <active>true</active>
               <simulator_viewports>
                  <simulator_viewport name="Contained Sim Viewports 0" version="3">
                     <origin>0.0</origin>
                     <origin>0.0</origin>
                     <size>1.0</size>
                     <size>1.0</size>
                     <view>Left Eye</view>
                     <user>User1</user>
                     <active>true</active>
                     <vertical_fov>80.0</vertical_fov>
                     <simulator_plugin>
                        <default_simulator name="default_simulator" version="3">
                           <camera_pos>SimCam1 Proxy</camera_pos>
                           <wand_pos>VJWand</wand_pos>
                           <draw_projections>true</draw_projections>
                           <surface_color>0.5</surface_color>
                           <surface_color>0.3</surface_color>
                           <surface_color>0.4</surface_color>
                           <head_model>${VJ_BASE_DIR}/share/vrjuggler/data/models/head.flt</head_model>
                           <wand_model>${VJ_BASE_DIR}/share/vrjuggler/data/models/wand.flt</wand_model>
                        </default_simulator>
                     </simulator_plugin>
                  </simulator_viewport>
               </simulator_viewports>
               <surface_viewports>
                  <surface_viewport name="right surface" version="1">
                     <origin>0</origin>
                     <origin>0</origin>
                     <size>1.0</size>
                     <size>1.0</size>
                     <view>Left Eye</view>
                     <corners>
                        <vec3 name="lower left" version="1">
                           <x>0.0</x>
                           <y>0.0</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="lower right" version="1">
                           <x>1.524</x>
                           <y>0.0</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="upper right" version="1">
                           <x>1.524</x>
                           <y>1.524</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <corners>
                        <vec3 name="upper left" version="1">
                           <x>0.0</x>
                           <y>1.524</y>
                           <z>-1.524</z>
                        </vec3>
                     </corners>
                     <user>User1</user>
                     <active>false</active>
                     <tracked>false</tracked>
                     <tracker_proxy />
                  </surface_viewport>
               </surface_viewports>
            </display_window>
         </display_windows>
         <listen_port>7000</listen_port>
         <forced_hostname />
         <host_name>crash</host_name>
         <port>/dev/ttyd1</port>
         <baud>38400</baud>
      </machine_specific>
   </elements>
</configuration>
