For keyboard input, the following functions are used:
glutKeyboardFunc(OnKeyboardDown)
glutKeyboardUpFunc(OnKeyboardUp)
glutSpecialFunc(OnSpecialKeyboardDown)
glutSpecialUpFunc(OnSpecialKeyboardUp)
For mouse input, the following functions are used:
glutMouseFunc(OnMouseButton)
glutMotionFunc(OnMousePosition)
glutPassiveMotionFunc(OnMousePosition)
To get device input, use the classes derived from vjDeviceInterface. They include the following:
vjPosInterface (for trackers and other positional devices)
vjDigitalInterface (for buttons and other on/off devices)
vjAnalogInterface (for potentiometers and other multi-range data devices)
For more information about the VR Juggler device interfaces, refer to Chapter 3. A tutorial on getting device input in VR Juggler applications can be found in the section called “Getting Input”.