VR Juggler

Getting Started Guide

Version 2.0 Alpha 4

$Date: 2004/07/02 16:32:52 $


Table of Contents

Preface
1. Installing VR Juggler
Installing from a Compressed TAR File
Installing from a ZIP File (Win32 only)
2. Environment Variables
How to Set Environment Variables
Common Conventions and Background
C-Style Shells (csh, tcsh)
sh-Derived Shells (sh, ksh, bash, zsh, etc.)
DOS Shell
Win 32 GUI
Syntax Used in this Document
Required Environment Variables
Optional Related Environment Variables
3. VR Juggler Sample Applications
Tutorial Applications
Advanced OpenGL Performer Applications
4. Compiling a VR Juggler Sample Program
Required Reading
Compiling an Application
Compiling from the Command Line
Compiling Using Microsoft Visual Studio
5. Running a VR Juggler Sample Program
Required Reading
Running an Application in Simulator Mode
Starting the Application
Basic Desktop Configuration Controls
Using a Simulated Glove
Using a Simulated Analog Device
Running an Application in a VR System

List of Figures

1.1. Windows Folder View of ZIP File
1.2. Open WinZip Window
1.3. WinZip Extract Dialog
2.1. Windows 2000 System Properties Dialog
2.2. Windows XP System Properties Dialog
2.3. Windows Environment Variable Editor Dialog
2.4. Setting VJ_BASE_DIR on Windows
4.1. Selecting the Visual C++ Project File
4.2. MPApp Project
4.3. Project Menu
4.4. Build MPApp.exe
5.1. MPApp running on a Linux desktop with multiple input windows
5.2. MPApp running on a Linux desktop with one window
5.3. Setting Command Arguments
5.4. Execute MPApp.exe
5.5. MPApp running on Mac OS X using X11 with one window

List of Tables

5.1. Moving the simulated head
5.2. Moving the simulated wand
5.3. Moving the camera (multi-window configuration only)
5.4. Analog Device Simulator Keys