00001 /*************** <auto-copyright.pl BEGIN do not edit this line> ************** 00002 * 00003 * VR Juggler is (C) Copyright 1998-2003 by Iowa State University 00004 * 00005 * Original Authors: 00006 * Allen Bierbaum, Christopher Just, 00007 * Patrick Hartling, Kevin Meinert, 00008 * Carolina Cruz-Neira, Albert Baker 00009 * 00010 * This library is free software; you can redistribute it and/or 00011 * modify it under the terms of the GNU Library General Public 00012 * License as published by the Free Software Foundation; either 00013 * version 2 of the License, or (at your option) any later version. 00014 * 00015 * This library is distributed in the hope that it will be useful, 00016 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * Library General Public License for more details. 00019 * 00020 * You should have received a copy of the GNU Library General Public 00021 * License along with this library; if not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, 00023 * Boston, MA 02111-1307, USA. 00024 * 00025 * ----------------------------------------------------------------- 00026 * File: $RCSfile: GlApp.h,v $ 00027 * Date modified: $Date: 2003/03/06 17:11:16 $ 00028 * Version: $Revision: 1.38 $ 00029 * ----------------------------------------------------------------- 00030 * 00031 *************** <auto-copyright.pl END do not edit this line> ***************/ 00032 00033 #ifndef _VRJ_GL_APP_H_ 00034 #define _VRJ_GL_APP_H_ 00035 00036 #include <vrj/vrjConfig.h> 00037 00038 #include <vrj/Kernel/App.h> 00039 00040 #include <vrj/Draw/OGL/GlDrawManager.h> 00041 00042 //#include <vrj/Kernel/Kernel.h> 00043 #include <vrj/Kernel/User.h> 00044 #include <vrj/Display/Projection.h> 00045 00046 namespace vrj 00047 { 00048 class Kernel; 00049 00082 class VJ_CLASS_API GlApp : public App 00083 { 00084 public: 00085 GlApp(Kernel* kern) : App(kern) 00086 { 00087 //api.setOpenGL(); // Tell everyone that we are OpenGL 00088 } 00089 00090 GlApp() {;} 00091 00092 virtual ~GlApp() 00093 { 00094 /* Do nothing. */ ; 00095 } 00096 00102 virtual void draw() = 0; 00103 00110 virtual void contextInit() 00111 {;} 00112 00116 virtual void contextClose() 00117 {;} 00118 00128 virtual void contextPreDraw() 00129 {;} 00130 00134 virtual void contextPostDraw() 00135 {;} 00136 00150 virtual void bufferPreDraw() 00151 {;} 00152 00160 virtual void pipePreDraw() 00161 {;} 00162 00163 public: 00171 virtual DrawManager* getDrawManager() 00172 { return GlDrawManager::instance(); } 00173 00175 }; 00176 00177 } // End of vrj namespace 00178 00179 00180 #endif
1.2.14 written by Dimitri van Heesch,
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