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GlApp.h

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00001 /*************** <auto-copyright.pl BEGIN do not edit this line> **************
00002  *
00003  * VR Juggler is (C) Copyright 1998-2003 by Iowa State University
00004  *
00005  * Original Authors:
00006  *   Allen Bierbaum, Christopher Just,
00007  *   Patrick Hartling, Kevin Meinert,
00008  *   Carolina Cruz-Neira, Albert Baker
00009  *
00010  * This library is free software; you can redistribute it and/or
00011  * modify it under the terms of the GNU Library General Public
00012  * License as published by the Free Software Foundation; either
00013  * version 2 of the License, or (at your option) any later version.
00014  *
00015  * This library is distributed in the hope that it will be useful,
00016  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00018  * Library General Public License for more details.
00019  *
00020  * You should have received a copy of the GNU Library General Public
00021  * License along with this library; if not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
00023  * Boston, MA 02111-1307, USA.
00024  *
00025  * -----------------------------------------------------------------
00026  * File:          $RCSfile: GlApp.h,v $
00027  * Date modified: $Date: 2003/03/06 17:11:16 $
00028  * Version:       $Revision: 1.38 $
00029  * -----------------------------------------------------------------
00030  *
00031  *************** <auto-copyright.pl END do not edit this line> ***************/
00032 
00033 #ifndef _VRJ_GL_APP_H_
00034 #define _VRJ_GL_APP_H_
00035 
00036 #include <vrj/vrjConfig.h>
00037 
00038 #include <vrj/Kernel/App.h>
00039 
00040 #include <vrj/Draw/OGL/GlDrawManager.h>
00041 
00042 //#include <vrj/Kernel/Kernel.h>
00043 #include <vrj/Kernel/User.h>
00044 #include <vrj/Display/Projection.h>
00045 
00046 namespace vrj
00047 {
00048    class Kernel;
00049 
00082 class VJ_CLASS_API GlApp : public App
00083 {
00084 public:
00085    GlApp(Kernel* kern) : App(kern)
00086    {
00087       //api.setOpenGL();     // Tell everyone that we are OpenGL
00088    }
00089 
00090    GlApp() {;}
00091 
00092    virtual ~GlApp()
00093    {
00094       /* Do nothing. */ ;
00095    }
00096 
00102    virtual void draw() = 0;
00103 
00110    virtual void contextInit()
00111    {;}
00112 
00116    virtual void contextClose()
00117    {;}
00118 
00128    virtual void contextPreDraw()
00129    {;}
00130 
00134    virtual void contextPostDraw()
00135    {;}
00136 
00150    virtual void bufferPreDraw()
00151    {;}
00152 
00160    virtual void pipePreDraw()
00161    {;}
00162 
00163 public:
00171    virtual DrawManager*    getDrawManager()
00172    { return GlDrawManager::instance(); }
00173 
00175 };
00176 
00177 } // End of vrj namespace
00178 
00179 
00180 #endif

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