00001 /*************** <auto-copyright.pl BEGIN do not edit this line> ************** 00002 * 00003 * VR Juggler is (C) Copyright 1998-2003 by Iowa State University 00004 * 00005 * Original Authors: 00006 * Allen Bierbaum, Christopher Just, 00007 * Patrick Hartling, Kevin Meinert, 00008 * Carolina Cruz-Neira, Albert Baker 00009 * 00010 * This library is free software; you can redistribute it and/or 00011 * modify it under the terms of the GNU Library General Public 00012 * License as published by the Free Software Foundation; either 00013 * version 2 of the License, or (at your option) any later version. 00014 * 00015 * This library is distributed in the hope that it will be useful, 00016 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * Library General Public License for more details. 00019 * 00020 * You should have received a copy of the GNU Library General Public 00021 * License along with this library; if not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, 00023 * Boston, MA 02111-1307, USA. 00024 * 00025 * ----------------------------------------------------------------- 00026 * File: $RCSfile: GlUserData.h,v $ 00027 * Date modified: $Date: 2003/03/06 17:11:22 $ 00028 * Version: $Revision: 1.18 $ 00029 * ----------------------------------------------------------------- 00030 * 00031 *************** <auto-copyright.pl END do not edit this line> ***************/ 00032 00033 #ifndef _VRJ_GL_USER_DATA_H_ 00034 #define _VRJ_GL_USER_DATA_H_ 00035 //#pragma once 00036 00037 #include <vrj/vrjConfig.h> 00038 00039 /* 00040 #include <vrj/Kernel/User.h> 00041 #include <vrj/Display/Projection.h> 00042 #include <vrj/Display/Viewport.h> 00043 #include <vrj/Draw/OGL/GlWindow.h> 00044 */ 00045 00046 namespace vrj 00047 { 00048 00049 // Declare the class that we need pointers too below 00050 class User; 00051 class Projection; 00052 class Viewport; 00053 class GlWindow; 00054 00055 00068 class GlUserData 00069 { 00070 public: 00071 GlUserData() 00072 { 00073 mUser = NULL; 00074 mProj = NULL; 00075 } 00076 00077 User* getUser() 00078 { return mUser; } 00079 void setUser(User* user) 00080 { mUser = user; } 00081 00082 Projection* getProjection() 00083 { return mProj; } 00084 void setProjection(Projection* proj) 00085 { mProj = proj; } 00086 00087 Viewport* getViewport() 00088 { return mViewport; } 00089 void setViewport(Viewport* vp) 00090 { mViewport = vp; } 00091 00092 GlWindow* getGlWindow() 00093 { return mGlWindow; } 00094 void setGlWindow(GlWindow* win) 00095 { mGlWindow = win; } 00096 00097 protected: 00098 User* mUser; 00099 Projection* mProj; 00100 Viewport* mViewport; 00101 GlWindow* mGlWindow; 00102 }; 00103 00104 00105 }; 00106 #endif
1.2.14 written by Dimitri van Heesch,
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