00001 /*************** <auto-copyright.pl BEGIN do not edit this line> ************** 00002 * 00003 * VR Juggler is (C) Copyright 1998-2003 by Iowa State University 00004 * 00005 * Original Authors: 00006 * Allen Bierbaum, Christopher Just, 00007 * Patrick Hartling, Kevin Meinert, 00008 * Carolina Cruz-Neira, Albert Baker 00009 * 00010 * This library is free software; you can redistribute it and/or 00011 * modify it under the terms of the GNU Library General Public 00012 * License as published by the Free Software Foundation; either 00013 * version 2 of the License, or (at your option) any later version. 00014 * 00015 * This library is distributed in the hope that it will be useful, 00016 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * Library General Public License for more details. 00019 * 00020 * You should have received a copy of the GNU Library General Public 00021 * License along with this library; if not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, 00023 * Boston, MA 02111-1307, USA. 00024 * 00025 * ----------------------------------------------------------------- 00026 * File: $RCSfile: SimViewport.cpp,v $ 00027 * Date modified: $Date: 2003/07/10 23:59:14 $ 00028 * Version: $Revision: 1.14 $ 00029 * ----------------------------------------------------------------- 00030 * 00031 *************** <auto-copyright.pl END do not edit this line> ***************/ 00032 00033 #include <vrj/vrjConfig.h> 00034 00035 #include <vpr/Util/Assert.h> 00036 #include <vpr/Util/Debug.h> 00037 00038 #include <vrj/Util/Debug.h> 00039 #include <vrj/Display/CameraProjection.h> 00040 #include <vrj/Display/Projection.h> 00041 #include <gadget/Type/Position/PositionUnitConversion.h> 00042 00043 #include <vrj/Display/SimViewport.h> 00044 00045 00046 namespace vrj 00047 { 00048 00050 void SimViewport::config(jccl::ConfigElementPtr element) 00051 { 00052 vprASSERT(element.get() != NULL); 00053 vprASSERT(element->getID() == "simulator_viewport"); 00054 00055 Viewport::config(element); 00056 00057 mType = SIM; 00058 00059 const float vert_fov = element->getProperty<float>("vertical_fov"); 00060 00061 mLeftProj = new CameraProjection; 00062 ((CameraProjection*) mLeftProj)->setVerticalFOV(vert_fov); 00063 mLeftProj->config(element); 00064 mLeftProj->setEye(Projection::LEFT); 00065 mLeftProj->setViewport(this); 00066 00067 mRightProj = new CameraProjection; 00068 ((CameraProjection*) mRightProj)->setVerticalFOV(vert_fov); 00069 mRightProj->config(element); 00070 mRightProj->setEye(Projection::RIGHT); 00071 mRightProj->setViewport(this); 00072 00073 //bool has_simulator(false); 00074 //has_simulator = element->getProperty<bool>("has_simulator_plugin"); 00075 mSimulator = NULL; 00076 00077 // Create the simulator stuff 00078 /*if(has_simulator) 00079 { 00080 jccl::ConfigElementPtr sim_element = 00081 element->getProperty<jccl::ConfigElementPtr>("simulator_plugin"); 00082 00083 vprDEBUG(vrjDBG_DISP_MGR, vprDBG_CONFIG_LVL) 00084 << "SimViewport::config() creating simulator of type '" 00085 << sim_element->getID() << "'\n" << vprDEBUG_FLUSH; 00086 mSimulator = DrawSimInterfaceFactory::instance()->createObject(sim_element->getID()); 00087 00088 // XXX: Change this to an error once the new simulator loading code is 00089 // more robust. -PH (4/13/2003) 00090 vprASSERT(NULL != mSimulator && "Failed to create draw simulator"); 00091 mSimulator->initialize(this); 00092 mSimulator->config(sim_element); 00093 } 00094 */ 00095 } 00096 00097 void SimViewport::updateProjections(const float positionScale) 00098 { 00099 if(mSimulator != NULL) 00100 { 00101 mSimulator->updateProjectionData(positionScale, mLeftProj, mRightProj); 00102 } 00103 } 00104 00105 }
1.2.14 written by Dimitri van Heesch,
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