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vrj::GlDrawObjectFunctor Class Reference

Base interface for an object drawing functor. More...

#include <GlDrawObjectFunctor.h>

Inheritance diagram for vrj::GlDrawObjectFunctor:

Inheritance graph
[legend]
List of all members.

Public Methods

virtual void contextInit ()=0
virtual void draw ()=0
 Callback function for drawing Called when the object should be drawn. More...


Detailed Description

Base interface for an object drawing functor.

Any GL draw objects should be derived from this class. This is used for drawing things like wands and gloves

Definition at line 44 of file GlDrawObjectFunctor.h.


Member Function Documentation

virtual void vrj::GlDrawObjectFunctor::contextInit   [pure virtual]
 

Implemented in vrj::GlDrawConeWandFunctor.

virtual void vrj::GlDrawObjectFunctor::draw   [pure virtual]
 

Callback function for drawing Called when the object should be drawn.

Precondition:
GL context is set and ready to go

Implemented in vrj::GlDrawConeWandFunctor.


The documentation for this class was generated from the following file:
Generated on Sun May 2 15:11:09 2004 for VR Juggler by doxygen1.2.14 written by Dimitri van Heesch, © 1997-2002