#include <vrj/Draw/OGL/Config.h>#include <iomanip>#include <jccl/Config/ConfigElement.h>#include <vpr/vpr.h>#include <vpr/System.h>#include <vpr/Util/Assert.h>#include <gadget/InputManager.h>#include <vrj/Util/Debug.h>#include <vrj/Kernel/Kernel.h>#include <vrj/Display/Display.h>#include <vrj/Display/DisplayManager.h>#include <vrj/Draw/OGL/GlWindow.h>#include <vrj/Draw/OGL/GlWindowWin32.h>Include dependency graph for GlWindowWin32.cpp:

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Namespaces | |
| namespace | vrj |
Defines | |
| #define | LIBNAME "vrj_ogl.dll" |
Functions | |
| static const char * | GL_WINDOW_WIN32_CLASSNAME ("vrj::GlWindowWin32") |
| #define LIBNAME "vrj_ogl.dll" |
Referenced by vrj::GlWindowWin32::registerWindowClass().
| static const char* GL_WINDOW_WIN32_CLASSNAME | ( | "vrj::GlWindowWin32" | ) | [static] |
Referenced by vrj::GlWindowWin32::open(), and vrj::GlWindowWin32::registerWindowClass().
1.5.1