SimViewport.cpp

Go to the documentation of this file.
00001 /*************** <auto-copyright.pl BEGIN do not edit this line> **************
00002  *
00003  * VR Juggler is (C) Copyright 1998-2005 by Iowa State University
00004  *
00005  * Original Authors:
00006  *   Allen Bierbaum, Christopher Just,
00007  *   Patrick Hartling, Kevin Meinert,
00008  *   Carolina Cruz-Neira, Albert Baker
00009  *
00010  * This library is free software; you can redistribute it and/or
00011  * modify it under the terms of the GNU Library General Public
00012  * License as published by the Free Software Foundation; either
00013  * version 2 of the License, or (at your option) any later version.
00014  *
00015  * This library is distributed in the hope that it will be useful,
00016  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00018  * Library General Public License for more details.
00019  *
00020  * You should have received a copy of the GNU Library General Public
00021  * License along with this library; if not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
00023  * Boston, MA 02111-1307, USA.
00024  *
00025  * -----------------------------------------------------------------
00026  * File:          $RCSfile$
00027  * Date modified: $Date: 2006-12-09 14:07:35 -0600 (Sat, 09 Dec 2006) $
00028  * Version:       $Revision: 19601 $
00029  * -----------------------------------------------------------------
00030  *
00031  *************** <auto-copyright.pl END do not edit this line> ***************/
00032 
00033 #include <vrj/vrjConfig.h>
00034 
00035 #include <vpr/Util/Assert.h>
00036 #include <vpr/Util/Debug.h>
00037 
00038 #include <jccl/Config/ConfigElement.h>
00039 #include <vrj/Util/Debug.h>
00040 #include <vrj/Display/CameraProjection.h>
00041 #include <vrj/Display/Projection.h>
00042 #include <gadget/Type/Position/PositionUnitConversion.h>
00043 
00044 #include <vrj/Display/SimViewport.h>
00045 
00046 
00047 namespace vrj
00048 {
00049 
00050 SimViewport::~SimViewport()
00051 {
00052    if ( NULL != mLeftProj )
00053    {
00054       delete mLeftProj;
00055       mLeftProj = NULL;
00056    }
00057 
00058    if ( NULL != mRightProj )
00059    {
00060       delete mRightProj;
00061       mRightProj = NULL;
00062    }
00063 }
00064 
00066 bool SimViewport::config(jccl::ConfigElementPtr element)
00067 {
00068    vprASSERT(element.get() != NULL);
00069    vprASSERT(element->getID() == "simulator_viewport");
00070 
00071    if ( ! Viewport::config(element) )
00072    {
00073       return false;
00074    }
00075 
00076    bool result(true);
00077 
00078    mType = SIM;
00079 
00080    const float vert_fov = element->getProperty<float>("vertical_fov");
00081 
00082    if ( NULL != mLeftProj )
00083    {
00084       delete mLeftProj;
00085    }
00086 
00087    mLeftProj = new CameraProjection;
00088    ((CameraProjection*) mLeftProj)->setVerticalFOV(vert_fov);
00089    mLeftProj->config(element);
00090    mLeftProj->setEye(Projection::LEFT);
00091    mLeftProj->setViewport(this);
00092 
00093    if ( NULL != mRightProj )
00094    {
00095       delete mRightProj;
00096    }
00097 
00098    mRightProj = new CameraProjection;
00099    ((CameraProjection*) mRightProj)->setVerticalFOV(vert_fov);
00100    mRightProj->config(element);
00101    mRightProj->setEye(Projection::RIGHT);
00102    mRightProj->setViewport(this);
00103 
00104    //bool has_simulator(false);
00105    //has_simulator = element->getProperty<bool>("has_simulator_plugin");
00106    mSimulator = NULL;
00107 
00108    // Create the simulator stuff
00109    /*if(has_simulator)
00110    {
00111       jccl::ConfigElementPtr sim_element =
00112          element->getProperty<jccl::ConfigElementPtr>("simulator_plugin");
00113 
00114       vprDEBUG(vrjDBG_DISP_MGR, vprDBG_CONFIG_LVL)
00115          << "SimViewport::config() creating simulator of type '"
00116          << sim_element->getID() << "'\n" << vprDEBUG_FLUSH;
00117       mSimulator = DrawSimInterfaceFactory::instance()->createObject(sim_element->getID());
00118 
00119       // XXX: Change this to an error once the new simulator loading code is
00120       // more robust.  -PH (4/13/2003)
00121       vprASSERT(NULL != mSimulator && "Failed to create draw simulator");
00122       mSimulator->initialize(this);
00123       mSimulator->config(sim_element);
00124    }
00125    */
00126 
00127    return result;
00128 }
00129 
00130 void SimViewport::updateProjections(const float positionScale)
00131 {
00132    if(mSimulator != NULL)
00133    {
00134       mSimulator->updateProjectionData(positionScale, mLeftProj, mRightProj);
00135    }
00136 }
00137 
00138 }

Generated on Thu Jan 4 10:56:52 2007 for VR Juggler by  doxygen 1.5.1