SurfaceProjection.h

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00001 /*************** <auto-copyright.pl BEGIN do not edit this line> **************
00002  *
00003  * VR Juggler is (C) Copyright 1998-2005 by Iowa State University
00004  *
00005  * Original Authors:
00006  *   Allen Bierbaum, Christopher Just,
00007  *   Patrick Hartling, Kevin Meinert,
00008  *   Carolina Cruz-Neira, Albert Baker
00009  *
00010  * This library is free software; you can redistribute it and/or
00011  * modify it under the terms of the GNU Library General Public
00012  * License as published by the Free Software Foundation; either
00013  * version 2 of the License, or (at your option) any later version.
00014  *
00015  * This library is distributed in the hope that it will be useful,
00016  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00018  * Library General Public License for more details.
00019  *
00020  * You should have received a copy of the GNU Library General Public
00021  * License along with this library; if not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
00023  * Boston, MA 02111-1307, USA.
00024  *
00025  * -----------------------------------------------------------------
00026  * File:          $RCSfile$
00027  * Date modified: $Date: 2006-12-18 17:22:08 -0600 (Mon, 18 Dec 2006) $
00028  * Version:       $Revision: 19701 $
00029  * -----------------------------------------------------------------
00030  *
00031  *************** <auto-copyright.pl END do not edit this line> ***************/
00032 
00033 #ifndef _VRJ_WALL_PROJECTION_H_
00034 #define _VRJ_WALL_PROJECTION_H_
00035 
00036 #include <vrj/vrjConfig.h>
00037 #include <vrj/Display/Projection.h>
00038 #include <gmtl/MatrixOps.h>
00039 #include <gmtl/Point.h>
00040 
00041 namespace vrj
00042 {
00043 
00044 class Matrix;
00045 
00053 class SurfaceProjection : public Projection
00054 {
00055 public:
00064    SurfaceProjection(const gmtl::Point3f& llCorner,
00065                      const gmtl::Point3f& lrCorner,
00066                      const gmtl::Point3f& urCorner,
00067                      const gmtl::Point3f& ulCorner)
00068       : mLLCorner(llCorner)
00069       , mLRCorner(lrCorner)
00070       , mURCorner(urCorner)
00071       , mULCorner(ulCorner)
00072    {
00073       /* Do nothing. */ ;
00074    }
00075 
00085    void validateCorners();
00086 
00088    virtual void config(jccl::ConfigElementPtr element);
00089 
00098    virtual void calcViewMatrix(const gmtl::Matrix44f& eyePos,
00099                                const float scaleFactor);
00100 
00105    virtual void calcViewFrustum(const gmtl::Matrix44f& eyePos,
00106                                 const float scaleFactor);
00107 
00108    std::ostream& outStream(std::ostream& out,
00109                            const unsigned int indentLevel = 0);
00110 
00111 protected:
00121    void calculateOffsets();
00122    void calculateSurfaceRotation();
00123    void calculateCornersInBaseFrame();
00125 
00145    gmtl::Matrix44f mSurfaceRotation;   
00147    /*
00148     * @name Rotation of the surface
00149     * Transform from the Base to the surface.
00150     */
00151    gmtl::Matrix44f   m_base_M_surface;
00152    gmtl::Matrix44f   m_surface_M_base;  
00154 
00157    gmtl::Point3f mLLCorner;
00158    gmtl::Point3f mLRCorner;
00159    gmtl::Point3f mURCorner;
00160    gmtl::Point3f mULCorner;
00162 
00165    gmtl::Point3f mxLLCorner;
00166    gmtl::Point3f mxLRCorner;
00167    gmtl::Point3f mxURCorner;
00168    gmtl::Point3f mxULCorner;
00170 
00171    float mOriginToScreen;
00172    float mOriginToRight;
00173    float mOriginToLeft;
00174    float mOriginToTop;
00175    float mOriginToBottom;
00176 };
00177 
00178 }
00179 
00180 #endif

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