vrj::CameraProjection Class Reference

Projection class that simply takes a matrix for the camera position. More...

#include <vrj/Display/CameraProjection.h>

Inheritance diagram for vrj::CameraProjection:

Inheritance graph
[legend]
Collaboration diagram for vrj::CameraProjection:

Collaboration graph
[legend]
List of all members.

Public Member Functions

 CameraProjection ()
virtual void config (jccl::ConfigElementPtr element)
 Configures the projection.
void setVerticalFOV (const float fov)
virtual void calcViewMatrix (const gmtl::Matrix44f &cameraPos, const float scaleFactor)
 Calculate the viewmatrix and frustum for the camera Calculates a perspective transform for the given settings.
virtual std::ostream & outStream (std::ostream &out, const unsigned int indentLevel=0)
 Virtual output oporators.

Public Attributes

float mVertFOV

Detailed Description

Projection class that simply takes a matrix for the camera position.

Definition at line 51 of file CameraProjection.h.


Constructor & Destructor Documentation

vrj::CameraProjection::CameraProjection (  )  [inline]

Definition at line 54 of file CameraProjection.h.

00054                       : mVertFOV(60.0f)
00055    {
00056       //mType = Projection::SIM;
00057    }


Member Function Documentation

void vrj::CameraProjection::config ( jccl::ConfigElementPtr  element  )  [virtual]

Configures the projection.

The default implementation does nothing.

Reimplemented from vrj::Projection.

Definition at line 49 of file CameraProjection.cpp.

References vrj::Projection::config().

00050 {
00051    Projection::config(element);
00052 }

void vrj::CameraProjection::setVerticalFOV ( const float  fov  )  [inline]

Definition at line 61 of file CameraProjection.h.

00062    {
00063       mVertFOV = fov;
00064    }

void vrj::CameraProjection::calcViewMatrix ( const gmtl::Matrix44f &  cameraPos,
const float  scaleFactor 
) [virtual]

Calculate the viewmatrix and frustum for the camera Calculates a perspective transform for the given settings.

Calculates a perspective transform for the given settings. Auto-calculates aspect ratio from the current size of the window and viewport.

Implements vrj::Projection.

Definition at line 58 of file CameraProjection.cpp.

References vrj::Viewport::getDisplay(), vrj::Viewport::getOriginAndSize(), vrj::Display::getOriginAndSize(), vrj::Projection::getViewport(), vrj::Projection::mFarDist, vrj::Projection::mFrustum, vrj::Projection::mNearDist, mVertFOV, vrj::Projection::mViewMat, and vrj::Frustum::set().

00060 {
00061    boost::ignore_unused_variable_warning(scaleFactor);
00062    mViewMat = cameraPos;
00063 
00064    gmtl::Vec3f camera_trans = gmtl::makeTrans<gmtl::Vec3f>(cameraPos);
00065    vprDEBUG(vprDBG_ALL, vprDBG_DETAILED_LVL) << "calcView: Cam pos:" << camera_trans << std::endl << vprDEBUG_FLUSH;
00066 
00067    int win_xo, win_yo, win_xs, win_ys;  // origin and size of display window
00068    float vp_xo, vp_yo, vp_xs, vp_ys;  // origin and size of viewport
00069    float width, height;
00070    float aspect_ratio;
00071 
00072    getViewport()->getDisplay()->getOriginAndSize(win_xo,win_yo, win_xs, win_ys);
00073    getViewport()->getOriginAndSize( vp_xo, vp_yo, vp_xs, vp_ys );
00074    width = float(win_xs) * vp_xs;
00075    height = float(win_ys) * vp_ys;
00076 
00077    aspect_ratio = (width/height);
00078 
00079    // Calculate frustum
00080    float top, right;
00081    top = gmtl::Math::tan( gmtl::Math::deg2Rad(mVertFOV/2.0f) ) * mNearDist;     // Calculate the top based on fovy
00082    right = aspect_ratio * top;
00083 
00084    // Calculate the frustum to use for the camera
00085    mFrustum.set(-right, right, -top, top, mNearDist, mFarDist);
00086 }

std::ostream & vrj::CameraProjection::outStream ( std::ostream &  out,
const unsigned int  indentLevel = 0 
) [virtual]

Virtual output oporators.

Every class derived from us shoudl just define this, and the opertetor<< will "just work".

Reimplemented from vrj::Projection.

Definition at line 88 of file CameraProjection.cpp.

References vrj::Projection::outStream().

00090 {
00091 //   const int pad_width_dot(20 - indentLevel);
00092    out.setf(std::ios::left);
00093 
00094    const std::string indent_text(indentLevel, ' ');
00095 
00096    out << indent_text << "vrj::CameraProjection:\n";
00097 
00098    return Projection::outStream(out, indentLevel);
00099 }


Member Data Documentation

float vrj::CameraProjection::mVertFOV

Definition at line 80 of file CameraProjection.h.

Referenced by calcViewMatrix().


The documentation for this class was generated from the following files:
Generated on Thu Jan 4 10:58:04 2007 for VR Juggler by  doxygen 1.5.1